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- Registration information for : BASE CONFLICT by Jose Quinones-----------------
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- Thanks again for your interest in the game!
-
- Registering as easy as 1,2,3:
-
- 1. Make a check or money order for $12 payable to:
- Jose Quinones
- P.O. Box 7063
- Mayaguez, PR 00681
- 2. Send it along with your address, comments, size of diskette.
- 3. The three was just for saying as easy as 1,2 and 3. (^8 <= That's a happy face!
-
- The registered version contains some features not found in this first
- version. Some of them are the use of different weapons, sending spies over
- to the other base so you can intercept their moves without them knowing it,
- a one player vs. the computer game, and maybe I include a game in which you
- play in a map instead of this scenery and there are more bases for you to
- conquer and crush the enemy with, it'll be a up to four or six player game
- . More things are being added everyday so send in your suggestions, if I
- like your idea I'll put it in for sure, but everything depends on your
- support and encouragement. Let me hear from you!
-
- Now here's a little info about the game and myself. The game was originally
- programmed by me in GW-Basic (ugh! I don't believe that exists anymore). It was
- on a 320 X 200 Black and white graphics mode. The missiles were shot at random
- and the scenery was always the same, two bases in a plane. The rest of the
- game concept is exactly the same. If you want I can send you a copy of that
- original along with a copy of GW Basic. It doesn't take much disk space.
- About me, well I'm a second year computer engineering student. I broke my
- leg at the beginning of this year 1994 and that's when I started learning
- C++. I decided to make a C version of my old game. I realize it's a lot like
- Scorch ,which is a great game, I play it a lot myself. But I made it anyway
- just to see if I could. Well do you like it? LET ME KNOW!
- If you know of a BBS that doesn't have BASE CoNFLICT fell free to
- upload it. As a matter of fact upload it as soon as possible. Bye!
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